AoeStats
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African Clearing

504784517Analyzed
4v4 RM · 27d ago on Sep 6, 2026· 73m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Gurjaras · Taiwan
997
+15
🇫🇷 Vietnamese · France
918
+18
🇪🇸 Teutons · Spain
890
+19
🇱🇹 Slavs · Lithuania
867
+20
🇺🇸 Franks · United States
993
-19
🇨🇴 Mongols · Colombia
980
-19
🇬🇧 Bengalis · United Kingdom
940
-17
🇫🇷 Cumans · France
934
-17
Player eAPM Actions Feudal Castle Imperial Opening
39 2,849 16:58 23:39 66:40 ⚔ Archer Rush
32 2,365 13:31 22:39 40:15 ⚔ M@A FC
32 2,345 16:24 22:53 45:35 ⛏ Fast Castle
19 1,384 18:20 27:01 39:42 ⚔ Drush into Towers FC
16 1,164 15:40 37:59 46:23 ⚔ Scouts into Towers
14 1,015 14:17 20:06 33:50 ⛏ Fast Castle
14 1,064 17:36 29:56 —
13 963 16:52 29:30 49:39 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
56,905 16,786 24,280 2,610 100,581 103,213
33,835 32,860 8,300 2,905 77,900 93,508
33,855 25,580 11,255 5,150 75,840 77,498
33,860 14,515 23,460 3,750 75,585 88,123
24,690 21,281 16,120 4,285 66,376 89,499
16,745 16,245 8,995 1,905 43,890 48,776
8,200 15,945 7,085 1,350 32,580 41,685
11,520 7,725 3,295 1,485 24,025 26,442
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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