AoeStats
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Arena

507865545Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 37m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1465
+14
🇨🇴 Burmese · Colombia
1425
+15
🇺🇸 Romans · United States
1418
+16
🇺🇸 Celts · United States
1417
+16
🇦🇷 Bulgarians · Argentina
1459
-18
🇻🇪 Portuguese · Venezuela
1438
-16
🇻🇳 Byzantines · Vietnam
1378
-14
🇦🇺 Turks · Australia
1368
-13
Player eAPM Actions Feudal Castle Imperial Opening
62 2,347 10:20 14:10 — ⛏ Fast Castle
44 1,657 11:38 15:59 37:01 ⛏ Fast Castle
40 1,502 10:25 14:11 31:56 ⛏ Fast Castle
38 1,432 11:04 14:49 30:36 ⛏ Fast Castle
36 1,357 10:27 14:52 — ⛏ Fast Castle
30 1,130 11:06 14:35 28:17 ⛏ Fast Castle
24 908 11:12 15:29 24:21 ⛏ Fast Castle
18 666 10:18 15:02 35:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,935 13,725 12,550 1,650 46,860 51,144
17,110 9,988 7,810 2,365 37,273 39,903
16,200 12,158 5,975 500 34,833 38,712
11,020 15,780 6,190 200 33,190 34,732
17,195 10,200 3,815 200 31,410 33,508
11,335 9,685 5,150 2,800 28,970 30,084
9,705 7,775 4,695 1,145 23,320 24,264
6,525 6,370 1,495 765 15,155 15,297
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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