AoeStats
← Dartagnan

Nomad

510168068Analyzed
3v3 RM · 1d ago on Sep 29, 2026· 8m 14s· 6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
860
+14
🇩🇪 Mongols · Germany
825
+15
🇱🇺 Huns · Luxembourg
821
+15
🇬🇧 Byzantines · United Kingdom
823
-15
🇬🇧 Franks · United Kingdom
813
-15
🇬🇧 Japanese · United Kingdom
797
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 519 — — —
42 346 — — —
32 266 — — —
15 122 — — —
11 89 — — —
10 84 — — —

Resources

Player Food Wood Gold Stone Spent Collected
600 500 0 105 1,205 603
550 425 0 100 1,075 577
350 550 0 100 1,000 410
600 275 0 100 975 848
500 325 0 100 925 341
0 425 0 100 525 9
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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