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Fortress

510026349Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 52m 23s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Hindustanis · Argentina
1368
+18
🇵🇪 Franks · Peru
1354
+18
🇺🇸 Mongols · United States
1348
+18
🇲🇽 Slavs · Mexico
1317
+20
🇲🇽 Italians · Mexico
1529
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🇲🇽 Poles · Mexico
1423
-19
🇦🇷 Khmer · Argentina
1352
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🇲🇽 Hindustanis · Mexico
1302
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,577 6:27 10:20 23:38 ⛏ Fast Castle
45 2,341 7:19 11:43 26:58 ⛏ Fast Castle
44 2,309 6:58 11:24 33:39 ⛏ Fast Castle
42 2,186 6:41 14:16 17:59 ◆ FC into Fast Imp
37 1,959 6:45 10:29 33:46 ⛏ Fast Castle
34 1,770 7:49 12:06 27:30 ⛏ Fast Castle
28 1,487 7:49 11:58 28:37 ⛏ Fast Castle
22 1,169 7:42 11:59 31:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,830 27,410 35,605 1,010 104,855 108,876
42,275 25,704 16,110 4,075 88,164 94,130
29,015 24,563 17,030 3,180 73,788 88,330
24,740 14,940 18,130 6,150 63,960 75,533
24,060 22,812 11,490 1,920 60,282 61,179
17,375 22,421 15,625 3,020 58,441 79,905
27,210 11,220 17,310 1,585 57,325 61,803
20,275 9,995 7,345 3,455 41,070 45,081
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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