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Arena

507111946Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 48m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Spanish · Spain
1029
+14
🇹🇼 Maya · Taiwan
1002
+15
🇬🇷 Hindustanis · Greece
955
+17
🇷🇴 Magyars · Romania
921
+20
994
-17
🇳🇱 Japanese · Netherlands
989
-17
🇺🇸 Khmer · United States
976
-16
🇸🇪 Chinese · Sweden
972
-16
Player eAPM Actions Feudal Castle Imperial Opening
60 2,906 10:37 15:06 29:39 ⛏ Fast Castle
33 1,578 10:16 15:51 36:25 ⛏ Fast Castle
31 1,476 11:13 15:48 27:56 ⛏ Fast Castle
25 1,207 9:43 18:21 33:18 ⛏ Fast Castle
19 935 11:32 18:29 34:51 ⛏ Fast Castle
18 884 10:21 15:00 29:34 ⛏ Fast Castle
15 734 10:54 14:56 31:40 ⛏ Fast Castle
7 334 11:18 22:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,535 11,725 13,210 5,000 56,470 65,020
24,930 12,225 13,290 2,800 53,245 68,662
21,665 18,300 5,035 1,745 46,745 51,216
20,535 8,820 12,835 3,450 45,640 57,737
16,655 16,175 9,135 850 42,815 51,909
14,025 15,730 8,955 850 39,560 61,989
15,585 13,155 6,390 2,805 37,935 46,814
4,320 2,440 670 65 7,495 9,986
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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