AoeStats
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MegaRandom

509443684Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 57m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Wei · Taiwan
990
+16
🇩🇪 Britons · Germany
969
+17
🇨🇳 Poles · China
949
+18
🇵🇪 Maya · Peru
945
+18
🇨🇦 Khmer · Canada
1018
-44
🇸🇪 Spanish · Sweden
1005
-17
🇹🇷 Goths · Türkiye
981
-17
🇺🇸 Franks · United States
980
-17
Player eAPM Actions Feudal Castle Imperial Opening
60 3,470 13:47 18:30 34:13 ⛏ Fish Boom FC
30 1,765 14:43 18:28 31:35 ⛏ Fish Boom FC
26 1,525 13:51 17:38 39:46 ⛏ Fish Boom FC
25 1,444 12:31 20:14 32:11 ⛏ Fast Castle
25 1,460 13:06 26:08 37:01 ⚔ Archer Rush
18 1,069 11:34 23:29 34:49 ⚔ Archer Rush
12 722 11:36 18:49 33:30 ⛏ FC into Fish Boom
11 665 11:40 21:51 42:38 ⚔ Scouts into Archers

Resources

Player Food Wood Gold Stone Spent Collected
53,840 23,053 4,035 2,350 83,278 120,220
37,540 27,487 14,360 3,725 83,112 91,639
17,450 33,679 23,540 7,600 82,269 89,071
44,075 17,859 15,605 1,400 78,939 82,861
21,545 13,995 15,970 4,100 55,610 76,894
14,605 19,495 15,550 4,410 54,060 83,947
20,840 10,490 9,855 2,350 43,535 44,593
12,670 10,076 3,810 1,465 28,021 28,824
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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