AoeStats
← Edeko Queen of the Huns

Nomad

503448668Analyzed
1v1 RM · 1mo ago on Aug 31, 2026· 46m 20s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇮 Mongols · Slovenia
917
+16
🇮🇪 Malians · Ireland
914
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 2,350 11:30 21:12 45:43 ⚔ Fish Boom into Scouts
20 940 13:40 21:14 43:50 ⛏ Fish Boom into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
13,685 14,800 6,925 2,865 38,275 40,913
11,070 8,257 4,670 320 24,317 25,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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