AoeStats
← Edeko Queen of the Huns

Black Forest

503424150Analyzed
2v2 RM · 1mo ago on Aug 31, 2026· 51m 27s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Cumans · Argentina
974
+16
🇺🇸 Dravidians · United States
970
+16
🇸🇦 Spanish · Saudi Arabia
989
-47
🇮🇪 Poles · Ireland
961
-15
Player eAPM Actions Feudal Castle Imperial Opening
23 1,163 13:32 23:29 34:42 ⛏ Fast Castle
17 884 12:11 16:41 32:41 ⛏ Fast Castle
14 744 13:02 18:09 32:28 ⛏ Fast Castle
12 600 10:21 18:27 46:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,770 19,010 12,640 1,850 60,270 77,510
22,385 15,752 15,940 960 55,037 72,853
19,005 10,220 11,855 2,055 43,135 45,769
12,400 7,845 7,530 4,100 31,875 36,811
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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