AoeStats
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Nomad

509088722Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 22m 49s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Wu · Taiwan
1895
+9
🇹🇼 Mapuche · Taiwan
1826
+11
🇹🇼 Koreans · Taiwan
1646
+19
🇦🇺 Saracens · Australia
1573
+21
🇨🇳 Burgundians · China
1902
-23
🇨🇳 Bohemians · China
1675
-13
🇭🇰 Poles · Hong Kong SAR China
1629
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 1,377 12:57 17:46 — ⛏ Fish Boom FC
50 1,147 13:32 17:14 — ⛏ Fish Boom into Fire Galleys FC
45 1,032 13:37 17:17 — ⛏ Fish Boom into Fire Galleys FC
44 1,011 14:03 17:45 — ⛏ Fish Boom FC
43 984 13:17 — — ⛏ Fish Boom into Fire Galleys FC
37 840 13:28 17:14 — ⛏ Fish Boom FC
36 828 14:39 18:20 — ⛏ Fish Boom FC
31 708 11:13 — — ⚔ Fish Boom into Towers

Resources

Player Food Wood Gold Stone Spent Collected
4,675 6,400 1,200 850 13,125 12,934
4,725 5,638 1,280 200 11,843 11,643
4,980 4,752 900 865 11,497 11,259
4,175 5,025 1,575 5 10,780 12,461
4,695 4,523 780 100 10,098 10,310
4,350 4,706 875 100 10,031 10,392
3,570 3,151 640 665 8,026 7,810
3,125 2,468 135 1,085 6,813 7,736
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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