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Arabia

506333103Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 36m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Britons · Vietnam
2032
+7
🇻🇳 Maya · Vietnam
2017
+7
🇻🇳 Khmer · Vietnam
1892
+12
🇺🇸 Franks · United States
1805
+15
🇹🇼 Britons · Taiwan
1949
-16
🇹🇼 Khmer · Taiwan
1882
-13
🇹🇼 Vietnamese · Taiwan
1752
-8
🇹🇼 Magyars · Taiwan
1602
-4
Player eAPM Actions Feudal Castle Imperial Opening
98 3,564 9:17 22:57 — ⚔ Archer Rush
86 3,149 9:21 22:04 — ⚔ Archer Rush
80 2,925 10:32 24:52 — ⚔ Archer Rush
79 2,900 8:50 25:44 — ⚔ Scout Rush
75 2,723 9:04 21:22 — ⚔ Archer Rush
64 2,335 8:20 20:41 — ⚔ Scout Rush
50 1,835 8:54 26:39 — ⚔ Scout Rush
46 1,692 10:56 25:39 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
9,300 12,745 6,675 380 29,100 29,899
14,745 7,352 6,375 200 28,672 30,226
15,155 7,764 2,200 325 25,444 26,387
7,050 9,406 7,605 350 24,411 25,524
7,850 9,145 5,110 1,050 23,155 23,666
14,255 6,757 1,880 225 23,117 23,177
9,520 4,829 3,350 225 17,924 18,238
6,225 6,425 3,150 325 16,125 16,083
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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