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Black Forest

506326507Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 66m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Dravidians · Canada
1757
+19
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1733
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🇨🇳 Berbers · China
1729
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🇻🇳 Vietnamese · Vietnam
1712
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🇹🇼 Britons · Taiwan
1975
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🇹🇼 Georgians · Taiwan
1906
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🇹🇼 Spanish · Taiwan
1770
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🇹🇼 Persians · Taiwan
1614
-12
Player eAPM Actions Feudal Castle Imperial Opening
78 5,241 11:56 15:25 30:16 ⛏ Fish Boom FC
64 4,288 10:47 16:25 45:44 ⛏ Fast Castle
57 3,830 12:07 20:43 33:49 ⚔ Fish Boom into Towers FC
52 3,507 8:48 22:22 29:36 ⚔ Archers into Fish Boom into Fast Imp
47 3,158 12:00 15:55 27:27 ⛏ Fish Boom FC
41 2,773 11:44 15:36 28:10 ⛏ Fish Boom FC
41 2,742 14:44 19:51 38:40 ⛏ Fish Boom FC
40 2,660 12:03 15:54 30:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,315 67,873 27,630 6,625 142,443 158,533
46,975 45,103 28,345 1,600 122,023 145,071
49,530 32,690 31,990 900 115,110 159,753
38,310 56,161 15,930 2,685 113,086 137,204
48,435 24,232 37,330 2,940 112,937 117,673
18,250 51,534 30,970 5,365 106,119 120,630
15,075 41,227 24,520 4,030 84,852 97,252
28,830 34,159 10,550 4,090 77,629 78,860
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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