AoeStats
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MegaRandom

505075432Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 71m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Japanese · United Kingdom
887
+15
🇳🇴 Mongols · Norway
861
+16
🇩🇪 Franks · Germany
855
+16
🇫🇷 Teutons · France
846
+18
🇫🇷 Bulgarians · France
907
-17
🇲🇽 Franks · Mexico
876
-17
🇫🇷 Slavs · France
850
-16
🇲🇽 Lithuanians · Mexico
830
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,966 9:55 19:44 35:51 ⛏ Fish Boom FC
27 1,905 11:23 16:39 33:32 ⛏ Fish Boom FC
25 1,771 15:12 22:27 46:33 ⚔ Drush FC
23 1,667 10:31 22:19 40:40 ⛏ Fish Boom
20 1,391 12:45 21:31 38:57 ⛏ Fast Castle
20 1,429 12:01 18:36 36:57 ⛏ Fast Castle
17 1,197 16:08 21:27 37:50 ⚔ Archer Rush
11 757 15:22 23:55 36:46 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
32,935 41,143 39,170 5,380 118,628 129,147
44,490 26,047 29,390 4,005 103,932 110,291
72,725 12,930 7,640 2,900 96,195 106,164
41,555 31,770 15,970 2,915 92,210 94,014
41,925 22,175 24,935 2,485 91,520 138,019
23,795 29,939 8,925 6,410 69,069 77,993
36,990 16,500 11,555 2,300 67,345 68,154
24,030 21,671 17,715 3,500 66,916 87,770
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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