Arabia
509528530Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
55m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
zlt1900's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
mazenhassan23
D
Feudal Age
12:08
vs 9:49
btm 7%
Castle Age
20:29
vs 21:49
top 29%
Imperial Age
42:06
vs 38:59
btm 26%
eAPM
15
vs 38
btm 5%
First military
22:19
vs 10:33
btm 3%
▼
Slow Feudal Age at 12:08 — slower than 93% of analysed players on Arabia
▲
Fast Castle Age at 20:29 — faster than 71% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:19 (Steppe Lancer) — later than 97% of analysed players on Arabia
zlt1900
C
Feudal Age
12:11
vs 9:49
btm 7%
Castle Age
22:18
vs 21:49
btm 43%
Imperial Age
38:51
vs 38:59
top 49%
eAPM
31
vs 38
btm 34%
First military
20:45
vs 10:33
btm 4%
▼
Slow Feudal Age at 12:11 — slower than 93% of analysed players on Arabia
▼
First military only at 20:45 (Skirmisher) — later than 96% of analysed players on Arabia
▲
Town centers almost never idle — 10s across the first 22:18