Arena
505421184Analyzed1v1 RM
·
22d ago on Sep 9, 2026·
48m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
benoitmartin.v's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 224,906 analysed 1v1 players on Arena.
黃金
A
Feudal Age
10:54
vs 10:54
top 50%
Castle Age
14:29
vs 16:20
top 12%
Imperial Age
32:01
vs 32:19
top 47%
eAPM
43
vs 27
top 16%
First military
15:19
vs 17:05
top 30%
▲
Fast Castle Age at 14:29 — faster than 88% of analysed players on Arena
▲
High eAPM (43) — top quarter of analysed players
▼
Loom after the Feudal click (19:21) — usually safest before it
▲
Town centers almost never idle — 0s across the first 14:29
benoitmartin.v
D
Feudal Age
12:20
vs 10:54
btm 12%
Castle Age
17:09
vs 16:20
btm 40%
Imperial Age
36:29
vs 32:19
btm 21%
eAPM
11
vs 27
btm 5%
First military
16:25
vs 17:05
top 42%
▼
Slow Feudal Age at 12:20 — slower than 88% of analysed players on Arena
▼
Slow Imperial Age at 36:29 — slower than 79% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more