AoeStats
← Lakmec

Arabian Desert

510568344Analyzed
1v1 RM · 2d ago on Oct 1, 2026· 71m 16s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Magyars · United Kingdom
1238
+16
🇹🇷 Malians · Türkiye
1244
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 3,886 9:33 20:19 43:53 ⛏ Fast Castle
48 3,445 9:45 22:19 37:18 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
45,270 43,677 19,165 3,335 111,447 117,120
32,330 27,642 20,270 1,800 82,042 85,552
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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