AoeStats
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MegaRandom

510899286Analyzed
4v4 RM · 11h ago on Oct 3, 2026· 49m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Georgians · Mexico
1033
+13
🇦🇷 Persians · Argentina
1033
+13
🇩🇴 Huns · Dominican Republic
1015
+14
🇺🇸 Magyars · United States
984
+15
🇨🇦 Georgians · Canada
998
-14
🇨🇦 Goths · Canada
988
-14
🇵🇪 Celts · Peru
965
-14
🇺🇸 Japanese · United States
948
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,244 12:09 17:13 35:22 ⛏ Fish Boom FC
41 2,043 12:54 45:01 — ⚔ M@A Rush
35 1,740 10:22 17:51 35:22 ⛏ Fast Castle
28 1,391 10:58 31:13 — ⚔ Archer Rush
26 1,305 12:41 18:11 41:12 ⛏ Fast Castle
18 913 12:12 20:32 33:55 ⛏ Fast Castle
16 775 15:10 22:38 35:30 ⛏ Fish Boom FC
9 469 13:42 17:55 — ⚔ Fish Boom FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
32,135 19,615 15,200 3,435 70,385 78,956
22,530 16,113 12,630 1,750 53,023 60,767
23,545 15,108 7,990 1,050 47,693 47,785
23,040 6,695 12,800 2,900 45,435 54,481
16,375 7,896 6,775 2,875 33,921 37,725
11,110 11,503 5,480 1,780 29,873 32,530
5,915 4,516 1,735 650 12,816 14,370
6,450 5,155 500 565 12,670 13,416
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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