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African Clearing

504708160Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 43m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇮 Maya · Slovenia
1624
+14
🇮🇹 Chinese · Italy
1620
+15
🇷🇺 Persians · Russia
1573
+16
🇹🇷 Huns · Türkiye
1560
+18
1661
-18
🇨🇳 Persians · China
1585
-16
🇨🇳 Huns · China
1559
-15
🇨🇳 Mongols · China
1536
-14
Player eAPM Actions Feudal Castle Imperial Opening
61 2,644 13:04 17:39 36:53 ⛏ Fast Castle
44 1,918 11:55 22:07 36:37 ⚔ Scout Rush
41 1,765 14:16 17:55 40:00 ⛏ Fast Castle
41 1,798 13:11 17:38 36:01 ⛏ Fast Castle
36 1,570 13:37 17:54 39:50 ⛏ Fast Castle
31 1,345 13:12 17:24 — ⛏ Fast Castle
28 1,229 14:39 18:09 32:53 ⛏ Fish Boom FC
27 1,150 13:09 17:09 39:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,190 11,949 17,795 1,255 58,189 59,621
25,165 10,785 12,100 1,050 49,100 49,103
15,000 19,635 9,440 3,815 47,890 47,886
15,200 17,443 13,015 950 46,608 48,525
14,470 15,186 8,275 4,050 41,981 43,261
20,310 9,363 6,865 3,315 39,853 41,610
16,780 12,732 4,765 1,110 35,387 35,909
10,185 11,524 4,925 3,445 30,079 32,259
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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