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African Clearing

504690038Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 47m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1673
+12
1585
+15
🇹🇷 Cumans · Türkiye
1573
+15
🇨🇳 Khmer · China
1555
+16
🇲🇽 Italians · Mexico
1606
-16
🇱🇻 Persians · Latvia
1582
-15
🇺🇸 Spanish · United States
1550
-14
🇵🇱 Gurjaras · Poland
1532
-13
Player eAPM Actions Feudal Castle Imperial Opening
64 3,020 14:52 18:23 35:54 ⛏ Fish Boom FC
47 2,203 14:03 18:00 37:33 ⛏ Fish Boom FC
43 2,028 14:15 18:48 40:04 ⚔ Drush FC
42 1,968 12:54 16:42 45:14 ⛏ Fast Castle
40 1,903 13:58 17:34 — ⛏ Fast Castle
37 1,753 12:06 22:16 — ⚔ Scout Rush
29 1,383 12:33 22:03 35:58 ⚔ Archer Rush
23 1,077 14:09 17:55 29:26 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,640 24,261 13,665 2,940 59,506 67,539
25,145 14,150 11,555 1,635 52,485 60,426
18,925 23,932 7,545 1,805 52,207 56,522
14,150 19,615 10,355 5,790 49,910 51,819
14,330 16,484 12,375 1,150 44,339 49,420
17,140 16,037 7,550 2,720 43,447 45,839
11,155 7,631 4,960 2,450 26,196 26,544
12,230 6,053 5,560 530 24,373 24,107
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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