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African Clearing

503799248Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 56m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1707
+11
🇨🇳 Burmese · China
1674
+12
🇨🇳 Japanese · China
1672
+13
🇨🇳 Huns · China
1592
+16
🇨🇳 Spanish · China
1711
-18
🇨🇳 Mongols · China
1621
-14
🇨🇳 Koreans · China
1593
-13
🇨🇳 Armenians · China
1462
-8
Player eAPM Actions Feudal Castle Imperial Opening
64 3,628 13:02 16:49 — ⛏ Fast Castle
57 3,201 14:58 18:44 35:07 ⛏ Fish Boom FC
57 3,245 12:05 23:07 38:14 ⚔ Scout Rush
45 2,571 13:09 17:11 33:47 ⛏ Fish Boom FC
45 2,548 12:32 17:02 37:11 ⛏ Fast Castle
44 2,512 13:31 17:23 49:15 ⛏ Fast Castle
35 1,998 11:56 15:53 40:20 ⛏ Fast Castle
28 1,609 15:08 18:53 51:09 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
26,920 37,465 22,760 7,625 94,770 102,269
37,040 18,144 22,210 5,150 82,544 84,550
37,560 29,477 9,260 1,350 77,647 80,065
28,400 27,377 14,510 3,000 73,287 78,224
32,855 18,658 14,470 4,460 70,443 77,775
20,845 28,950 15,645 3,250 68,690 76,687
13,190 31,434 7,050 3,375 55,049 56,903
18,055 17,275 4,665 1,650 41,645 44,742
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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