MegaRandom
510285537Analyzed2v2 RM
·
10h ago on Sep 30, 2026·
27m 47s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Han.
11 units ordered
Knight11
First military 21:26 — Knight
alexminho
20 units ordered
Archer9
Crossbowman4
Eagle Scout3
Spearman2
Skirmisher2
First military 13:50 — Spearman
Zutn
17 units ordered
Scout Cavalry17
First military 12:55 — Scout Cavalry
Tintenroller
19 units ordered
Skirmisher11
Spearman6
Cavalry Archer2
First military 15:41 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Han.’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
alexminho’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
Zutn’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Tintenroller’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3