AoeStats
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Arena

509684507Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 34m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Koreans · France
1764
+11
🇧🇬 Turks · Bulgaria
1730
+13
🇮🇳 Italians · India
1702
+14
🇧🇷 Khmer · Brazil
1531
+21
🇨🇦 Cumans · Canada
1847
-23
🇧🇷 Khmer · Brazil
1679
-16
🇧🇷 Hindustanis · Brazil
1543
-10
🇧🇷 Persians · Brazil
1541
-10
Player eAPM Actions Feudal Castle Imperial Opening
54 1,882 11:36 15:24 29:25 ⛏ Fast Castle
49 1,699 10:51 14:59 — ⛏ Fast Castle
45 1,554 10:22 14:11 29:07 ⛏ Fast Castle
43 1,511 10:29 15:16 — ⛏ Fast Castle
40 1,402 8:55 28:07 — ⚔ Towers into Archers
37 1,273 10:58 13:40 26:27 ⛏ Fast Castle
30 1,029 10:15 14:36 26:54 ⛏ Fast Castle
27 924 10:11 13:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,455 13,530 7,520 950 41,455 44,442
20,060 10,740 7,160 950 38,910 42,233
13,615 13,705 9,340 955 37,615 39,999
16,175 8,591 5,255 2,290 32,311 37,990
10,225 12,690 2,795 2,250 27,960 28,938
9,425 8,051 2,690 1,105 21,271 21,946
9,250 8,108 2,300 1,495 21,153 23,522
6,600 5,745 1,270 300 13,915 14,344
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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