AoeStats
← SobieskiReborn

Pilgrims

507725454Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 43m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Ethiopians · Italy
690
+16
🇫🇷 Japanese · France
674
+16
🇨🇳 Turks · China
629
+18
🇨🇿 Georgians · Czechia
603
+20
🇦🇺 Britons · Australia
711
-19
🇭🇰 Vikings · Hong Kong SAR China
699
-18
699
-18
🇨🇳 Saracens · China
622
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,864 12:18 19:16 35:39 ⚔ Fish Boom FC into Archers
23 1,011 12:20 19:00 — ⚔ Fish Boom into Archers
22 950 15:45 27:32 — ⚔ Fish Boom into Drush into Skirms
22 948 14:05 23:37 — ⚔ Fish Boom into M@A
17 765 13:16 20:24 38:49 ⛏ Fish Boom FC
14 629 12:28 27:42 36:25 ⚔ Tower Rush
12 527 13:53 18:43 35:09 ⛏ Fast Castle
11 497 12:08 23:40 — ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
7,700 12,845 7,150 905 28,600 32,924
12,685 7,200 6,455 2,150 28,490 37,909
12,980 7,480 3,995 1,600 26,055 30,256
5,550 6,615 1,680 1,075 14,920 17,111
7,435 3,460 2,610 1,000 14,505 14,544
5,645 4,945 1,675 750 13,015 13,589
4,890 5,000 985 205 11,080 11,363
3,775 3,665 1,635 100 9,175 12,067
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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