AoeStats
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Arena

510104727Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 46m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Italians · Taiwan
1225
+7
🇹🇼 Gurjaras · Taiwan
1113
+11
🇹🇼 Bohemians · Taiwan
1057
+13
🇹🇼 Hindustanis · Taiwan
936
+18
🇨🇳 Khmer · China
1087
-16
🇨🇦 Koreans · Canada
1049
-14
🇦🇷 Byzantines · Argentina
955
-11
🇹🇷 Wei · Türkiye
892
-8
Player eAPM Actions Feudal Castle Imperial Opening
48 2,232 11:43 14:48 30:15 ⛏ Fast Castle
47 2,204 10:44 14:51 28:14 ⛏ Fast Castle
32 1,510 10:41 14:51 28:02 ⛏ Fast Castle
32 1,482 10:48 14:32 30:54 ⛏ Fast Castle
30 1,393 10:18 15:38 32:45 ⛏ Fast Castle
27 1,245 12:17 16:35 24:45 ⛏ Fast Castle
24 1,143 11:50 15:57 31:09 ⛏ Fast Castle
19 884 12:06 17:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,495 17,835 12,570 950 67,850 74,260
27,410 14,615 18,505 2,950 63,480 73,997
18,230 17,408 11,475 2,850 49,963 60,272
24,405 8,975 10,150 1,700 45,230 67,155
10,820 14,880 6,935 4,100 36,735 39,478
14,465 11,415 3,285 1,820 30,985 34,423
14,035 7,550 6,445 985 29,015 30,969
9,500 10,610 4,110 1,380 25,600 26,319
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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