AoeStats
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African Clearing

510989352Analyzed
4v4 RM · 10h ago on Oct 3, 2026· 47m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bohemians · United Kingdom
1645
+12
🇦🇺 Celts · Australia
1604
+14
🇩🇪 Berbers · Germany
1557
+16
🇨🇳 Khitans · China
1520
+18
🇹🇼 Inca · Taiwan
1597
-17
🇨🇳 Vikings · China
1581
-16
🇨🇳 Turks · China
1561
-15
🇨🇳 Sicilians · China
1480
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 2,562 14:17 17:58 31:52 ⛏ Fish Boom FC
51 2,398 13:42 17:18 39:25 ⛏ Fast Castle
43 2,022 13:11 17:00 30:46 ⛏ Fish Boom FC
39 1,818 13:06 18:17 35:11 ⛏ Fast Castle
32 1,514 12:34 16:11 33:23 ⛏ Fast Castle
26 1,217 12:16 24:33 — ⚔ Scout Rush
25 1,198 13:09 21:55 41:12 ⚔ Champi Rush
24 1,136 11:55 23:11 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
35,510 22,272 14,780 3,080 75,642 75,871
20,420 20,157 16,060 4,435 61,072 65,678
33,195 13,295 10,670 3,685 60,845 71,350
20,660 18,225 12,340 4,250 55,475 61,957
20,730 12,910 11,545 2,625 47,810 50,562
15,585 11,548 4,825 5,315 37,273 39,188
10,835 10,370 2,250 1,000 24,455 24,973
5,075 3,350 370 255 9,050 8,580
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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