MegaRandom
505410107Analyzed1v1 RM
·
23d ago on Sep 9, 2026·
30m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Chris P. Bacon's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 63,266 analysed 1v1 players on MegaRandom.
Toxico13
C
Feudal Age
10:41
vs 10:58
top 42%
Castle Age
23:05
vs 20:31
btm 27%
Imperial Age
—
vs 37:37
btm 0%
eAPM
16
vs 30
btm 16%
First military
12:52
vs 12:49
top 50%
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 3:15 of the first 23:05 — keep villagers queued
Chris P. Bacon
D
Feudal Age
11:23
vs 10:58
btm 39%
Castle Age
24:59
vs 20:31
btm 15%
Imperial Age
—
vs 37:37
btm 0%
eAPM
20
vs 30
btm 25%
First military
18:23
vs 12:49
btm 15%
▼
Slow Castle Age at 24:59 — slower than 85% of analysed players on MegaRandom
▼
Low eAPM (20) — busier hands win idle time back
▼
First military only at 18:23 (Scout Cavalry) — later than 85% of analysed players on MegaRandom
▼
Town centers idle 7:14 of the first 24:59 — keep villagers queued