Hill Fort
504148996Analyzed4v4 RM
·
28d ago on Sep 4, 2026·
58m 25s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Roosevelt
D
Feudal Age
11:15
vs 10:56
btm 38%
Castle Age
21:42
vs 18:30
btm 23%
Imperial Age
41:43
vs 36:06
btm 15%
eAPM
9
vs 28
btm 4%
First military
20:05
vs 18:29
btm 39%
▼
Slow Castle Age at 21:42 — slower than 77% of analysed players on Hill Fort
▼
Slow Imperial Age at 41:43 — slower than 85% of analysed players on Hill Fort
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 5:12 of the first 21:42 — keep villagers queued
cristobal.queutre.91
D
Feudal Age
17:30
vs 10:56
btm 0%
Castle Age
23:46
vs 18:30
btm 11%
Imperial Age
41:58
vs 36:06
btm 14%
eAPM
18
vs 28
btm 22%
First military
26:32
vs 18:29
btm 11%
▼
Slow Feudal Age at 17:30 — slower than 100% of analysed players on Hill Fort
▼
Slow Castle Age at 23:46 — slower than 89% of analysed players on Hill Fort
▼
Slow Imperial Age at 41:58 — slower than 86% of analysed players on Hill Fort
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 26:32 (Knight) — later than 89% of analysed players on Hill Fort
▲
Town centers almost never idle — 36s across the first 23:46
arcadia1314
C
Feudal Age
10:44
vs 10:56
top 42%
Castle Age
20:09
vs 18:30
btm 35%
Imperial Age
44:05
vs 36:06
btm 8%
eAPM
22
vs 28
btm 34%
First military
27:34
vs 18:29
btm 9%
▼
Slow Imperial Age at 44:05 — slower than 92% of analysed players on Hill Fort
▼
Loom after the Feudal click (21:57) — usually safest before it
▼
First military only at 27:34 (Shrivamsha Rider) — later than 91% of analysed players on Hill Fort
▲
Town centers almost never idle — 37s across the first 20:09
Judaaf
C
Feudal Age
13:13
vs 10:56
btm 6%
Castle Age
20:22
vs 18:30
btm 33%
Imperial Age
30:16
vs 36:06
top 8%
eAPM
22
vs 28
btm 34%
First military
26:01
vs 18:29
btm 13%
▼
Slow Feudal Age at 13:13 — slower than 94% of analysed players on Hill Fort
▲
Fast Imperial Age at 30:16 — faster than 92% of analysed players on Hill Fort
▼
First military only at 26:01 (Monk) — later than 87% of analysed players on Hill Fort
▲
Town centers almost never idle — 38s across the first 20:22
giussepearteaga
D
Feudal Age
14:06
vs 10:56
btm 3%
Castle Age
24:15
vs 18:30
btm 10%
Imperial Age
49:41
vs 36:06
btm 2%
eAPM
8
vs 28
btm 3%
First military
18:08
vs 18:29
top 47%
▼
Slow Feudal Age at 14:06 — slower than 97% of analysed players on Hill Fort
▼
Slow Castle Age at 24:15 — slower than 90% of analysed players on Hill Fort
▼
Slow Imperial Age at 49:41 — slower than 98% of analysed players on Hill Fort
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 8:01 of the first 24:15 — keep villagers queued
camilo.quija
B
Feudal Age
9:29
vs 10:56
top 10%
Castle Age
18:39
vs 18:30
btm 49%
Imperial Age
36:59
vs 36:06
btm 43%
eAPM
10
vs 28
btm 5%
First military
30:15
vs 18:29
btm 5%
▲
Fast Feudal Age at 9:29 — faster than 90% of analysed players on Hill Fort
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom after the Feudal click (33:54) — usually safest before it
▼
First military only at 30:15 (Scorpion) — later than 95% of analysed players on Hill Fort
▲
Town centers almost never idle — 2s across the first 18:39
jdatuestaf
D
Feudal Age
16:41
vs 10:56
btm 1%
Castle Age
24:22
vs 18:30
btm 9%
Imperial Age
37:21
vs 36:06
btm 40%
eAPM
8
vs 28
btm 3%
First military
28:06
vs 18:29
btm 8%
▼
Slow Feudal Age at 16:41 — slower than 99% of analysed players on Hill Fort
▼
Slow Castle Age at 24:22 — slower than 91% of analysed players on Hill Fort
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom after the Feudal click (23:33) — usually safest before it
▼
First military only at 28:06 (Spearman) — later than 92% of analysed players on Hill Fort
▼
Town centers idle 6:37 of the first 24:22 — keep villagers queued
rincon9r7
D
Feudal Age
14:08
vs 10:56
btm 3%
Castle Age
22:28
vs 18:30
btm 18%
Imperial Age
43:18
vs 36:06
btm 10%
eAPM
13
vs 28
btm 9%
First military
30:03
vs 18:29
btm 5%
▼
Slow Feudal Age at 14:08 — slower than 97% of analysed players on Hill Fort
▼
Slow Castle Age at 22:28 — slower than 82% of analysed players on Hill Fort
▼
Slow Imperial Age at 43:18 — slower than 90% of analysed players on Hill Fort
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:03 (Spearman) — later than 95% of analysed players on Hill Fort
▼
Town centers idle 3:18 of the first 22:28 — keep villagers queued