MegaRandom
505811027Analyzed2v2 RM
·
21d ago on Sep 11, 2026·
23m 11s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
Pillar of integrity
A
Feudal Age
11:19
vs 11:14
btm 48%
Castle Age
19:10
vs 20:18
top 40%
Imperial Age
—
vs 37:21
btm 0%
eAPM
44
vs 28
top 19%
First military
12:10
vs 14:32
top 32%
▲
High eAPM (44) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 19:10
Bwa-Kale
B
Feudal Age
11:23
vs 11:14
btm 46%
Castle Age
22:51
vs 20:18
btm 28%
Imperial Age
—
vs 37:21
btm 0%
eAPM
51
vs 28
top 11%
First military
12:40
vs 14:32
top 36%
▲
High eAPM (51) — top quarter of analysed players
▲
Town centers almost never idle — 5s across the first 22:51
jetty8282-한국인
A
Feudal Age
9:51
vs 11:14
top 17%
Castle Age
22:25
vs 20:18
btm 31%
Imperial Age
—
vs 37:21
btm 0%
eAPM
42
vs 28
top 22%
First military
9:57
vs 14:32
top 9%
▲
Fast Feudal Age at 9:51 — faster than 83% of analysed players on MegaRandom
▲
High eAPM (42) — top quarter of analysed players
▲
Early military at 9:57 (Spearman) — earlier than 91% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 22:25
Le Pho King
B
Feudal Age
12:27
vs 11:14
btm 25%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
47
vs 28
top 14%
First military
13:41
vs 14:32
top 44%
▼
Slow Feudal Age at 12:27 — slower than 75% of analysed players on MegaRandom
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 5s across the first 23:11