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Black Forest

509305239Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 42m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Celts · Taiwan
1434
+11
🇨🇳 Persians · China
1390
+13
🇨🇳 Mongols · China
1379
+13
🇮🇳 Mongols · India
1333
+15
🇻🇳 Dravidians · Vietnam
1500
-19
🇻🇳 Khmer · Vietnam
1348
-14
🇻🇳 Slavs · Vietnam
1306
-13
🇻🇳 Britons · Vietnam
1127
-6
Player eAPM Actions Feudal Castle Imperial Opening
45 1,894 10:35 14:40 35:28 ⛏ Fast Castle
45 1,887 11:23 15:19 — ⛏ Fast Castle
38 1,610 10:25 13:37 29:57 ⛏ Fast Castle
34 1,439 11:08 16:04 34:00 ⛏ Fast Castle
32 1,325 10:21 14:23 28:58 ⛏ Fast Castle
30 1,244 11:59 15:52 33:37 ⛏ Fast Castle
26 1,082 12:16 16:17 30:16 ⛏ Fast Castle
16 653 14:36 22:33 34:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
H
28,735 18,165 13,090 3,550 63,540 69,480
17,945 18,136 13,450 2,900 52,431 60,933
15,545 18,430 11,425 3,025 48,425 61,961
21,410 9,460 13,200 4,205 48,275 55,212
13,125 14,917 10,630 2,150 40,822 42,436
14,000 16,680 6,955 2,510 40,145 44,158
11,180 10,143 4,860 2,265 28,448 31,365
4,725 7,580 520 970 13,795 14,776
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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