AoeStats
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Black Forest

506378138Analyzed
1v1 RM · 18d ago on Sep 13, 2026· 62m 17s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Portuguese · Brazil
1428
+15
🇹🇷 Huns · Türkiye
1410
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 2,590 10:42 15:15 34:15 ⛏ Fast Castle
27 1,692 14:28 18:32 35:08 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
24,275 29,210 19,960 1,605 75,050 99,894
19,965 22,916 13,035 6,525 62,441 86,693
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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