AoeStats
← mark.schmidt

Oasis

509375956Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 53m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Chinese · Indonesia
956
+13
🇨🇳 Persians · China
938
+14
🇨🇳 Khmer · China
886
+16
🇨🇳 Huns · China
875
+16
🇫🇷 Hindustanis · France
898
-15
🇩🇪 Franks · Germany
898
-15
🇩🇪 Khmer · Germany
893
-15
🇫🇷 Mongols · France
864
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,678 11:11 19:53 43:47 ⚔ Archer Rush
30 1,600 10:04 14:20 32:20 ⛏ Fast Castle
30 1,575 13:18 18:00 31:28 ⛏ Fast Castle
28 1,477 12:17 18:16 31:10 ⛏ Fast Castle
25 1,332 11:49 22:15 39:52 ⚔ Scout Rush
22 1,196 11:47 16:20 38:45 ⛏ Fast Castle
20 1,072 10:27 22:52 38:29 ⛏ Fast Castle
19 1,021 11:31 26:04 40:33

Resources

Player Food Wood Gold Stone Spent Collected
18,500 43,575 28,540 3,350 93,965 110,510
38,925 12,668 14,510 5,050 71,153 79,489
26,125 12,270 13,305 4,195 55,895 79,583
21,995 16,185 9,370 2,900 50,450 54,361
19,055 15,030 10,385 1,955 46,425 51,697
18,870 10,447 11,050 2,250 42,617 48,450
16,955 12,776 7,100 850 37,681 43,846
13,310 12,290 7,215 2,760 35,575 48,634
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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