AoeStats
← Enver Pasha

Arena

509474572Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 54m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Malians · Canada
1194
+14
🇦🇷 Aztecs · Argentina
1183
+15
🇩🇪 Portuguese · Germany
1170
+15
🇨🇱 Mongols · Chile
1159
+16
🇸🇰 Britons · Slovakia
1182
-16
🇧🇪 Portuguese · Belgium
1177
-16
🇹🇷 Koreans · Türkiye
1137
-14
🇹🇷 Byzantines · Türkiye
1134
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,632 9:14 25:55 40:30 ⚔ Towers FC
47 2,545 11:15 15:40 27:25 ⛏ Fast Castle
39 2,110 9:35 13:44 28:50 ⛏ Fast Castle
37 2,006 9:09 16:58 29:13 ⛏ Fast Castle
31 1,681 11:29 15:34 39:36 ⛏ Fast Castle
31 1,662 10:27 16:24 31:02 ⛏ Fast Castle
27 1,471 10:50 16:57 34:49 ⛏ Fast Castle
24 1,290 9:34 15:42 31:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,330 23,550 12,000 2,150 63,030 69,817
27,840 20,630 9,980 1,745 60,195 62,581
17,870 23,750 12,755 1,875 56,250 66,493
24,890 13,940 10,200 750 49,780 57,648
14,155 16,804 12,175 3,470 46,604 57,897
14,070 15,395 13,695 2,250 45,410 60,939
12,510 19,420 7,795 4,830 44,555 50,389
15,445 13,339 11,615 4,045 44,444 52,380
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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