AoeStats
← 市委书记李达康

Fortress

509890728Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 85m 6s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Inca · China
1151
+15
🇨🇳 Huns · China
1136
+15
🇻🇳 Koreans · Vietnam
1098
+17
🇨🇱 Poles · Chile
1063
+18
🇪🇸 Khmer · Spain
1165
-18
🇨🇳 Bulgarians · China
1121
-16
🇩🇪 Franks · Germany
1110
-16
🇵🇹 Spanish · Portugal
1082
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 4,944 7:10 12:19 48:42 ⛏ Fast Castle
38 3,240 7:43 12:38 33:19 ⛏ Fast Castle
28 2,377 7:21 12:19 23:21 ⛏ Fast Castle
27 2,315 6:22 10:03 35:57 ⛏ Fast Castle
25 2,122 7:17 14:48 31:50 ⛏ Fast Castle
23 1,917 7:59 12:57 31:42 ⛏ Fast Castle
23 1,922 6:17 14:26 46:17 ⛏ Fast Castle
18 1,557 7:33 11:57 26:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
78,970 59,990 21,525 3,505 163,990 164,389
92,745 24,159 18,780 1,940 137,624 152,306
68,430 25,725 35,470 365 129,990 135,211
67,460 27,170 29,380 3,470 127,480 129,501
63,260 17,030 46,815 210 127,315 128,868
46,715 54,870 18,645 5,330 125,560 129,336
!
56,145 43,749 20,915 3,205 124,014 128,648
53,340 38,195 11,145 300 102,980 112,906
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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