Four Lakes
509145428Analyzed1v1 RM
·
5d ago on Sep 25, 2026·
49m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Mashu's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Mashu
C
Feudal Age
9:53
vs 10:51
top 20%
Castle Age
21:20
vs 20:09
btm 36%
Imperial Age
44:33
vs 36:23
btm 9%
eAPM
16
vs 32
btm 12%
First military
15:10
vs 12:45
btm 30%
▲
Fast Feudal Age at 9:53 — faster than 80% of analysed players on Four Lakes
▼
Slow Imperial Age at 44:33 — slower than 91% of analysed players on Four Lakes
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 3:53 of the first 21:20 — keep villagers queued
xxKAREEMxx72
C
Feudal Age
11:17
vs 10:51
btm 37%
Castle Age
20:30
vs 20:09
btm 46%
Imperial Age
38:39
vs 36:23
btm 33%
eAPM
30
vs 32
btm 47%
First military
18:10
vs 12:45
btm 14%
▼
Loom after the Feudal click (13:43) — usually safest before it
▼
First military only at 18:10 (Hulk) — later than 86% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 20:30