AoeStats
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Arena

508227062Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 58m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Bengalis · Greece
1299
+15
🇨🇳 Malay · China
1298
+15
🇹🇼 Wu · Taiwan
1230
+18
🇹🇼 Mapuche · Taiwan
1219
+18
🇪🇸 Persians · Spain
1282
-17
🇵🇾 Italians · Paraguay
1276
-17
🇨🇳 Portuguese · China
1269
-16
🇦🇷 Gurjaras · Argentina
1262
-16
Player eAPM Actions Feudal Castle Imperial Opening
38 2,212 11:34 15:38 29:07 ⛏ Fast Castle
35 2,042 10:19 14:50 30:17 ⛏ Fast Castle
33 1,944 10:20 15:11 28:30 ⛏ Fast Castle
33 1,936 10:40 14:19 33:56 ⛏ Fast Castle
23 1,373 10:21 14:26 32:51 ⛏ Fast Castle
23 1,343 10:25 14:28 40:16 ⛏ Fast Castle
21 1,219 9:30 14:11 35:25 ⛏ Fast Castle
19 1,087 11:34 16:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,990 30,985 23,840 3,095 99,910 116,198
33,250 33,550 13,575 6,795 87,170 95,510
32,725 21,755 24,560 3,050 82,090 94,292
25,375 23,370 20,315 4,470 73,530 79,634
31,840 16,665 17,205 3,125 68,835 71,517
21,245 11,805 13,635 1,250 47,935 49,527
17,210 16,874 2,480 2,015 38,579 40,159
6,675 6,295 3,425 1,615 18,010 23,403
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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