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Lombardia

508213800Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 42m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1306
+13
🇨🇳 Burgundians · China
1270
+14
🇯🇵 Turks · Japan
1261
+15
🇨🇳 Georgians · China
1254
+15
🇵🇹 Armenians · Portugal
1312
-18
🇻🇪 Chinese · Venezuela
1210
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🇳🇴 Romans · Norway
1209
-13
🇩🇪 Italians · Germany
1191
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 2,378 10:01 20:00 35:32 ⚔ Scout Rush
48 2,027 10:37 15:25 35:37 ⛏ Fast Castle
47 2,020 11:36 15:35 27:40 ⛏ Fast Castle
45 1,918 10:38 16:34 35:03 ⛏ Fast Castle
38 1,614 9:55 23:31 39:08 ⚔ Archer Rush
37 1,579 13:14 17:40 32:32 ⛏ Fast Castle
35 1,488 10:39 17:32 40:24 ⛏ Fast Castle
14 612 10:40 18:36 37:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,925 22,232 13,110 4,325 57,592 63,696
20,390 10,035 10,070 950 41,445 48,220
19,885 11,735 7,375 2,425 41,420 45,990
18,280 10,410 6,895 2,200 37,785 48,283
11,675 13,327 11,465 850 37,317 43,217
13,720 14,801 4,430 1,600 34,551 40,503
11,860 8,763 2,845 1,070 24,538 30,425
7,525 6,723 4,060 330 18,638 21,466
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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