Arabia
510128778Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
50m 58s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
JoeyDeez's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
JoeyDeez
C
Feudal Age
11:12
vs 9:49
btm 17%
Castle Age
20:45
vs 21:49
top 33%
Imperial Age
37:29
vs 38:58
top 36%
eAPM
25
vs 38
btm 22%
First military
22:17
vs 10:33
btm 3%
▼
Slow Feudal Age at 11:12 — slower than 83% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
First military only at 22:17 (Monk) — later than 97% of analysed players on Arabia
▲
Town centers almost never idle — 9s across the first 20:45
vojluk
C
Feudal Age
11:04
vs 9:49
btm 19%
Castle Age
23:56
vs 21:49
btm 23%
Imperial Age
36:27
vs 38:58
top 27%
eAPM
19
vs 38
btm 11%
First military
15:07
vs 10:33
btm 15%
▼
Slow Feudal Age at 11:04 — slower than 81% of analysed players on Arabia
▼
Slow Castle Age at 23:56 — slower than 77% of analysed players on Arabia
▲
Fast Imperial Age at 36:27 — faster than 73% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (24:45) — usually safest before it
▼
First military only at 15:07 (Archer) — later than 85% of analysed players on Arabia
▼
Town centers idle 3:31 of the first 23:56 — keep villagers queued