MegaRandom
509761375Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
33m 57s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 151,872 analysed team-game players on MegaRandom.
PicPlaysGMEs
D
Feudal Age
15:27
vs 11:14
btm 4%
Castle Age
21:41
vs 20:18
btm 38%
Imperial Age
—
vs 37:20
btm 0%
eAPM
12
vs 28
btm 9%
First military
25:59
vs 14:33
btm 6%
▼
Slow Feudal Age at 15:27 — slower than 96% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 25:59 (Militia) — later than 94% of analysed players on MegaRandom
▼
Town centers idle 6:01 of the first 21:41 — keep villagers queued
Master Suknip
D
Feudal Age
13:51
vs 11:14
btm 10%
Castle Age
25:37
vs 20:18
btm 12%
Imperial Age
—
vs 37:20
btm 0%
eAPM
13
vs 28
btm 11%
First military
21:23
vs 14:33
btm 15%
▼
Slow Feudal Age at 13:51 — slower than 90% of analysed players on MegaRandom
▼
Slow Castle Age at 25:37 — slower than 88% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 21:23 (Scout Cavalry) — later than 85% of analysed players on MegaRandom
JoeyDeez
C
Feudal Age
11:33
vs 11:14
btm 42%
Castle Age
19:19
vs 20:18
top 41%
Imperial Age
—
vs 37:20
btm 0%
eAPM
17
vs 28
btm 22%
First military
21:47
vs 14:33
btm 14%
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 21:47 (Battering Ram) — later than 86% of analysed players on MegaRandom
▲
Town centers almost never idle — 6s across the first 19:19
smithy
D
Feudal Age
14:11
vs 11:14
btm 8%
Castle Age
22:38
vs 20:18
btm 29%
Imperial Age
—
vs 37:20
btm 0%
eAPM
20
vs 28
btm 28%
First military
24:03
vs 14:33
btm 9%
▼
Slow Feudal Age at 14:11 — slower than 92% of analysed players on MegaRandom
▼
First military only at 24:03 (Spearman) — later than 91% of analysed players on MegaRandom
▼
Town centers idle 3:39 of the first 22:38 — keep villagers queued