Arabia
507908623Analyzed2v2 RM
·
11d ago on Sep 20, 2026·
29m 28s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
O P T I M U S
32 units ordered
Archer18
Cavalry Archer9
Militia3
Mangonel2
First military 8:27 — Militia
bananaa
43 units ordered
Archer25
Crossbowman7
Knight7
Spearman4
First military 11:02 — Archer
Kotal Kahn
43 units ordered
Archer29
Crossbowman10
Champi Scout4
First military 2:32 — Champi Scout
GG
44 units ordered
Scout Cavalry13
Knight13
Skirmisher11
Light Cavalry5
Mangonel2
First military 10:47 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
O P T I M U S’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
bananaa’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Kotal Kahn’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
GG’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3