AoeStats
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Arena

507147165Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 63m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Italians · Chile
986
+15
🇨🇱 Franks · Chile
949
+17
🇺🇸 Cumans · United States
882
+20
🇨🇱 Ethiopians · Chile
873
+20
🇨🇭 Britons · Switzerland
1008
-19
🇺🇦 Japanese · Ukraine
980
-19
🇪🇸 Persians · Spain
959
-25
🇬🇹 Cumans · Guatemala
914
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,811 13:19 17:15 34:40 ⛏ Fast Castle
26 1,632 14:32 19:30 39:45 ⛏ Fast Castle
19 1,242 11:29 19:38 35:21 ⛏ Fast Castle
18 1,170 11:58 35:48 —
18 1,115 11:22 16:27 30:34 ⛏ Fast Castle
15 987 11:17 15:19 27:18 ⛏ Fast Castle
15 966 12:01 16:01 31:09 ⛏ Fast Castle
11 672 11:46 16:50 31:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,195 22,015 34,970 4,230 96,410 121,263
27,475 11,695 20,155 2,800 62,125 69,762
13,125 24,405 17,150 1,400 56,080 66,044
21,590 11,445 11,215 2,485 46,735 47,496
15,340 18,025 7,555 3,105 44,025 53,431
15,770 11,725 7,225 1,600 36,320 37,273
9,705 9,705 8,385 650 28,445 32,767
8,755 11,765 3,350 1,050 24,920 27,149
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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