AoeStats
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Black Forest

506676728Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 35m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Celts · Netherlands
1160
+12
🇳🇱 Khmer · Netherlands
1131
+14
🇳🇱 Lithuanians · Netherlands
1128
+14
🇳🇱 Huns · Netherlands
1032
+17
🇹🇼 Bohemians · Taiwan
1102
-15
🇦🇺 Goths · Australia
1080
-15
🇹🇼 Britons · Taiwan
1070
-14
🇪🇸 Persians · Spain
1055
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,311 11:17 15:10 30:08 ⛏ Fast Castle
29 1,030 14:56 19:47 — ⛏ Fast Castle
28 1,000 11:38 17:36 33:03 ⛏ Fish Boom FC
21 741 11:10 17:41 — ⛏ Fast Castle
21 748 10:37 13:22 32:17 ⛏ Fast Castle
19 679 10:27 14:26 32:13 ⛏ Fast Castle
14 495 10:49 18:04 — ⛏ Fast Castle
5 163 — — —

Resources

Player Food Wood Gold Stone Spent Collected
18,765 8,020 6,175 2,900 35,860 37,925
15,645 7,540 5,020 3,000 31,205 38,487
15,385 10,762 3,075 1,800 31,022 34,073
10,125 10,285 4,410 1,145 25,965 26,962
10,175 10,185 1,520 1,600 23,480 34,969
7,935 6,137 2,135 200 16,407 17,341
6,815 4,204 1,740 1,120 13,879 16,162
1,200 425 0 0 1,625 1,738
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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