AoeStats
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Arena

509893943Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 52m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Japanese · Hong Kong SAR China
1034
+18
🇨🇳 Mongols · China
1027
+19
🇦🇷 Celts · Argentina
1018
+19
🇸🇰 Berbers · Slovakia
1000
+63
🇹🇼 Khmer · Taiwan
1136
-21
🇹🇼 Maya · Taiwan
1073
-19
🇹🇼 Vietnamese · Taiwan
1070
-18
🇩🇪 Franks · Germany
1063
-18
Player eAPM Actions Feudal Castle Imperial Opening
37 1,922 11:11 15:07 36:15 ⛏ Fast Castle
34 1,784 10:15 14:16 28:25 ⛏ Fast Castle
30 1,569 11:46 15:35 30:51 ⛏ Fast Castle
22 1,159 10:55 16:54 30:02 ⛏ Fast Castle
21 1,122 12:04 15:04 30:02 ⛏ Fast Castle
20 1,022 13:01 17:35 — ⛏ Fast Castle
19 985 10:27 19:52 35:22 ⚔ Skirmisher Rush
17 867 11:56 22:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,335 12,655 20,145 3,650 71,785 85,678
30,445 22,240 15,335 3,750 71,770 98,402
24,085 23,040 7,890 2,850 57,865 84,726
15,100 19,165 6,525 3,060 43,850 55,776
21,330 8,470 12,670 885 43,355 48,336
18,190 14,315 6,275 2,210 40,990 46,364
9,865 8,720 1,420 425 20,430 22,921
6,490 7,920 1,240 215 15,865 18,114
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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