Arabia
509837356Analyzed1v1 RM
·
5d ago on Sep 28, 2026·
30m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Neat's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,138 analysed 1v1 players on Arabia.
philip201209697
C
Feudal Age
12:02
vs 9:49
btm 8%
Castle Age
16:32
vs 21:48
top 5%
Imperial Age
—
vs 38:58
btm 0%
eAPM
21
vs 38
btm 14%
First military
19:07
vs 10:33
btm 6%
▼
Slow Feudal Age at 12:02 — slower than 92% of analysed players on Arabia
▲
Fast Castle Age at 16:32 — faster than 95% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
First military only at 19:07 (Mangonel) — later than 94% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 16:32
Neat
A
Feudal Age
10:43
vs 9:49
btm 25%
Castle Age
14:42
vs 21:48
top 1%
Imperial Age
—
vs 38:58
btm 0%
eAPM
77
vs 38
top 4%
First military
15:41
vs 10:33
btm 14%
▼
Slow Feudal Age at 10:43 — slower than 75% of analysed players on Arabia
▲
Fast Castle Age at 14:42 — faster than 99% of analysed players on Arabia
▲
High eAPM (77) — top quarter of analysed players
▼
First military only at 15:41 (Organ Gun) — later than 86% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 14:42