Arabia
509746267Analyzed1v1 RM
·
6d ago on Sep 27, 2026·
14m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Neat's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,058 analysed 1v1 players on Arabia.
Neat
B
Feudal Age
12:03
vs 9:49
btm 8%
Castle Age
—
vs 21:48
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
73
vs 38
top 6%
▼
Slow Feudal Age at 12:03 — slower than 92% of analysed players on Arabia
▲
High eAPM (73) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 14:11
fernando_053097
D
Feudal Age
—
vs 9:49
btm 0%
Castle Age
—
vs 21:48
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 38
btm 17%
▼
Low eAPM (23) — busier hands win idle time back
▼
Town centers idle 10:11 of the first 14:11 — keep villagers queued