Black Forest
505194885Analyzed4v4 RM
·
22d ago on Sep 8, 2026·
27m 42s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
LeVieuxMachin
0 units ordered
parkmihan
0 units ordered
Godofsinner
13 units ordered
Light Cavalry7
Scout Cavalry6
First military 24:27 — Scout Cavalry
AI
9 units ordered
Longbowman8
Monk1
First military 23:22 — Monk
rick_m94
4 units ordered
Monk4
First military 19:19 — Monk
iPsYKo vZ
1 units ordered
Monk1
First military 21:20 — Monk
Xx360nOsCoPexX
2 units ordered
Monk2
First military 23:27 — Monk
gibbo13322
13 units ordered
Man-at-Arms7
Spearman3
Battering Ram2
Long Swordsman1
First military 19:32 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Godofsinner’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
AI’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
rick_m94’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6
iPsYKo vZ’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Xx360nOsCoPexX’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6
gibbo13322’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3