AoeStats
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Black Forest

504979638Analyzed
4v4 RM · 23d ago on Sep 7, 2026· 39m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Jurchens · Hong Kong SAR China
1068
+13
🇨🇳 Persians · China
1005
+15
991
+16
🇹🇼 Burgundians · Taiwan
989
+16
🇨🇳 Persians · China
1107
-21
🇹🇷 Mongols · Türkiye
989
-15
🇳🇿 Mongols · New Zealand
951
-36
🇮🇱 Vikings · Israel
902
-11
Player eAPM Actions Feudal Castle Imperial Opening
39 1,562 13:57 19:33 30:06 ⛏ Fast Castle
30 1,201 10:30 23:44 34:37 ⚔ Scout Rush
28 1,127 10:37 14:01 — ⛏ Fast Castle
22 853 10:53 18:43 33:17 ⛏ Fast Castle
16 642 11:54 20:18 27:36 ⛏ Fast Castle
16 629 11:04 18:03 33:06 ⛏ Fast Castle
16 636 13:06 19:48 — ⛏ Fast Castle
9 340 12:42 22:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,320 17,915 12,535 2,900 52,670 60,905
22,790 11,881 8,565 4,390 47,626 56,544
18,735 12,528 5,675 950 37,888 43,711
12,060 9,621 4,415 1,075 27,171 39,442
9,295 5,450 3,005 750 18,500 24,526
7,625 6,060 890 300 14,875 15,620
6,685 3,663 200 440 10,988 13,083
3,525 3,020 400 380 7,325 8,484
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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