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Arena

509869432Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 50m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1028
+17
🇮🇩 Byzantines · Indonesia
1021
+18
🇹🇼 Bohemians · Taiwan
1011
+18
🇨🇳 Teutons · China
969
+20
🇹🇼 Turks · Taiwan
1133
-22
🇹🇼 Inca · Taiwan
1079
-19
🇵🇱 Poles · Poland
1009
-16
🇹🇼 Hindustanis · Taiwan
1000
-48
Player eAPM Actions Feudal Castle Imperial Opening
73 3,641 10:58 15:01 34:58 ⚔ FC into Archers
33 1,663 12:41 17:42 — ⛏ Fast Castle
32 1,625 10:59 17:37 34:54 ⛏ Fast Castle
29 1,441 13:00 18:03 35:37 ⛏ Fast Castle
29 1,441 9:52 18:12 31:42 ⛏ Fast Castle
28 1,416 12:41 17:13 22:16 ◆ FC into Fast Imp
24 1,202 11:39 16:50 33:10 ⛏ Fast Castle
23 1,158 10:47 14:40 29:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,065 23,635 11,130 1,730 64,560 68,731
31,775 19,355 10,845 2,290 64,265 69,607
23,550 22,748 12,145 1,115 59,558 76,043
28,860 10,025 15,730 2,050 56,665 59,600
25,445 11,165 18,360 1,600 56,570 75,579
26,745 14,460 12,090 1,650 54,945 78,839
12,375 9,355 5,850 850 28,430 34,922
14,860 7,270 2,460 1,440 26,030 32,728
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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