AoeStats
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Arena

510148262Analyzed
4v4 RM · 17h ago on Sep 29, 2026· 47m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Byzantines · Spain
2074
+2
🇪🇸 Turks · Spain
1650
+11
🇪🇸 Goths · Spain
1591
+13
🇦🇷 Bengalis · Argentina
1265
+25
🇩🇪 Ethiopians · Germany
1588
-14
🇨🇿 Slavs · Czechia
1578
-14
🇳🇱 Georgians · Netherlands
1539
-12
🇧🇷 Aztecs · Brazil
1515
-11
Player eAPM Actions Feudal Castle Imperial Opening
61 2,895 10:56 14:41 28:53 ⛏ Fast Castle
56 2,662 11:02 14:36 34:55 ⛏ Fast Castle
50 2,390 10:15 14:07 28:41 ⛏ Fast Castle
40 1,871 10:32 14:15 37:46 ⛏ Fast Castle
38 1,798 10:45 14:29 33:06 ⛏ Fast Castle
37 1,745 12:17 16:08 36:57 ⛏ Fast Castle
32 1,498 10:14 14:22 45:06 ⛏ Fast Castle
31 1,446 11:15 15:07 29:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,375 16,955 16,640 4,050 73,020 90,370
30,300 20,075 15,525 2,680 68,580 70,299
27,640 15,150 16,805 2,900 62,495 69,870
25,150 19,965 10,425 2,320 57,860 64,459
15,330 14,635 8,895 2,450 41,310 45,737
16,680 10,250 7,085 2,350 36,365 42,798
12,670 8,802 4,060 2,940 28,472 28,897
12,055 9,345 4,350 1,080 26,830 30,798
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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