Arabia
510232781Analyzed1v1 RM
·
16h ago on Sep 30, 2026·
48m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Pipeiro
74 units ordered
Knight22
Spearman16
Man-at-Arms15
Scout Cavalry13
Mounted Crossbowman3
Skirmisher2
Scorpion2
Teutonic Knight1
First military 11:49 — Scout Cavalry
bintovip
85 units ordered
Pikeman18
Elite Skirmisher13
Spearman11
Skirmisher10
Halberdier10
Tarkan9
Heavy Cavalry Archer5
Scout Cavalry3
Trebuchet3
Monk2
Battering Ram1
First military 13:27 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Pipeiro’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
bintovip’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3