AoeStats
← Chris Becker

Black Forest

509637550Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 55m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Saracens · United Kingdom
1754
+13
🇳🇱 Wei · Netherlands
1722
+14
🇦🇱 Lithuanians · Albania
1628
+18
🇩🇪 Vietnamese · Germany
1486
+23
🇮🇹 Japanese · Italy
1698
-18
🇮🇹 Sicilians · Italy
1690
-18
🇮🇹 Burmese · Italy
1674
-17
🇮🇹 Berbers · Italy
1631
-15
Player eAPM Actions Feudal Castle Imperial Opening
60 3,375 10:13 14:41 29:39 ⛏ Fast Castle
54 3,024 9:43 20:25 40:07 ⛏ Fast Castle
54 3,029 8:31 20:16 31:22 ⛏ Fast Castle
52 2,922 10:50 14:34 32:59 ⛏ Fast Castle
50 2,784 11:06 15:41 30:03 ⛏ Fast Castle
48 2,689 11:08 21:14 34:48 ⚔ Archer Rush
44 2,480 12:09 16:05 30:57 ⛏ Fast Castle
24 1,319 10:12 22:08 33:23 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
86,590 37,480 48,470 3,205 175,745 180,367
45,250 19,390 30,115 4,900 99,655 107,149
25,095 36,440 25,990 4,475 92,000 109,047
37,070 37,475 8,310 3,315 86,170 92,838
31,890 32,946 8,155 4,015 77,006 79,950
15,850 35,090 22,800 1,650 75,390 91,321
30,725 23,475 14,285 1,500 69,985 83,051
19,420 18,131 15,590 2,150 55,291 67,321
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.