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Black Forest

510247161Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 62m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mongols · Mexico
713
+10
🇺🇸 Franks · United States
696
+11
🇲🇽 Khmer · Mexico
672
+12
🇺🇸 Khmer · United States
643
+13
🇨🇱 Turks · Chile
657
-14
🇨🇴 Romans · Colombia
637
-13
🇳🇿 Khitans · New Zealand
569
-11
🇺🇸 Britons · United States
475
-8
Player eAPM Actions Feudal Castle Imperial Opening
32 2,030 13:46 18:54 35:39 ⛏ Fish Boom FC
24 1,520 13:47 22:11 32:21 ⛏ Fish Boom FC
14 876 11:02 26:07 42:26 ⛏ Fast Castle
13 783 13:55 20:39 39:05 ⛏ Fish Boom FC
12 741 15:04 24:44 50:49 ⛏ Fast Castle
11 688 16:24 32:03 43:24 ⛏ Fast Castle
11 657 11:34 17:21 35:56 ⛏ Fast Castle
11 706 13:26 20:48 34:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,145 25,719 22,320 3,790 79,974 98,812
30,760 25,967 14,815 1,900 73,442 88,775
31,520 12,250 21,095 5,600 70,465 82,971
8,700 29,000 20,545 875 59,120 81,985
19,040 19,910 18,400 1,500 58,850 66,804
18,475 20,155 13,455 3,910 55,995 73,702
21,280 19,515 12,440 2,210 55,445 89,098
9,265 9,910 9,120 990 29,285 35,278
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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